Here is my 3D-Coat 4.7 reviewhttp://www.creativewithjaakko.com/2016/10/03/3d-coat-review-4-7-2016/By the way, those using Mac, the latest update should support Sierra.
usually, even numbers of sides on a cylinder, 4, 6, 8, are very obvious, while 5, 7 and 9 seem more "round" because your eye can't visualize the symetry as well.
Nah renders to promote your skin are fine man, just be sure to add 2-4 workbench pictures aswell. In the cs:go workshop people use renders to promote their skins 24/7!
Baked it down on 7 separate maps for modularity's sake, as it's intended for Fallout 4 (when it's moddable, anyway). Was a pain in the ass but should be worth it so that I can swap bits out with ease.
Out of the studios I've worked for, 7 used Maya, and 4 used Max, 2 of them used something else. If I get to choose, I always choose Maya for rigging/animating
Hi everyone, My name is Vladimir and for the past year I've been working solo on 7 Bones and 7 Stones - The Ritual, an asymmetrical multiplayer game. It all started with me being a big Dead by Daylight fan, a game in which one killer is trying to catch and kill 4 survivors while they are trying to escape the map by turning…
What I think I could do much better in this project: 1. cloth texture 2. face detail, texture 3. jacket folds 4. weapon texture 5. hair cards 6. topology and uv 7. belt texture Ooof, that's basically everything.
http://www.gamasutra.com/php-bin/column_index.php?story=8874 diablo 2 battle chest... hard to believe... the game is about 7 years old... #2 is wow and thats been out for 4 years now...