GCMP: You should make her breasts bigger, you can hardly see them as is. Aside from that, i would suggest googling pictures of people from low perspectives so you could get a better foreshortening effect. As is, her right arm could probably touch her calf muscle.
Start of a quickly-loosing-inspiration cannon, based off of Natural Selection Siege Turret. However, there isn't terribly much detail right around where I"m working on, so I'm kinda starting to loose momentum behind it. I feel so out-classed by all the other good work here. :(
Working on a generic anime babe (don't worry, man comes after) for skinning 'fortress classes' on, but right now i'm running into normal map issues :( p.s. she's blue because the skin color can be changed in the console at will. this is NOT leilei! p.p.s. the sling was like a second of work, i made it for the sake of forum…
Geezus, looking solid. I think you've bought and watched the Eat 3D Old Pillar DVD, right? I did the same the other day, and I'm working on something similar Giving environment work a try since I've never tried it before. I might like it better than character work.
Thanks for the comments guys, i haven't really gotten into details yet, specially considering the nails. i kinda got in mind how i want them to look though. why u think im making the left hand? so i can sculpt with my right :D Wonderful with real live references.
Really early stages yet (no textures, just a few basic normals & ambiocc, needs more props etc), trying to get the lighting right at the moment, I do intend to break up the monotony of colours eventually with dashes of red. (The light blurs are done in photoshop by the way, gotta learn how to do those in 3d)
looks great vitor! I drew you a little paintover with more common head proportions. right now he seems to have squashed chin and small nose. the ears are too small too. the back of the head seems too big aswel, the ears aren't dead center. I hope you don't mind and that it helps!
He is still in "rough mode" but I'm now ready to start laying in the actual details. And I couldn't resist playing a bit with polypaint to see if he is heading in the right direction. Very quick and rough: My wife is out of town so I have the afternoon free. I'll try to have more posted tonight. - BoBo
Jackwhat--Really nice paintings! Just a few critiques (and please take them in the nicest way possible to help you out, cause I really do love these paintings and want to see more that are even better). -LOVE her left eye, it looks beautiful, but the right one has too heavy a lower eyeline. -The lower right right portion…
it's triggered in the UTEngine.ini you have to change the lines with "DefaultPostProcessName" in it to something like "DefaultPostProcessName=airborn_posteffects.posteffect_01" airborn_posteffect is the package and .posteffect_01 the name of the post process chain but it crashes the game, so i guess if you only use iot in…