Wow! I just joined here at polycount and I'm thoroughly amazed at the quality of your posts.. This is my first crack at high-poly sculpting and painting in mudbox :) (Also the first time I've ever really came this far with a human model)
Wow, the Comic Con entries are looking absolutely insane! Good job everyone! I've gotten super lazy with posting my stuff online, so here's a work in progress shot of a character I've been making for after work practice.
Wow! Great work on the goblin head, but I gotta say I'm really blown away by what you've got so far on your next character. Great style. I love it. edit: added quote with images since it was on the last page
@Harbinger: Wow that's great mate! The only thing i'd point out is that this shape catches my eye instantly for some reason: I find it weird :| I'm making some progress, added a bunch of wiring and piping, but still a lot to go though.
Dado Almeida: wow these are very cool! I spaacially enjoy the character pinups and the hero that looks like its pixel art. Raul, I'm a big fan of Jean Baptiste Monge, this is looking lovely, and I very much look forward to see it finished stevston89 :amazing! its beautifully accomplished! I like everything form the design…
Wow! Such great work to follow-up. I'm constantly inspired by all the work inside this thread. Here is sculpt I did based off the concept of Brent Hollowell. I'm thinking of making it a lowpoly, texturing it and putting inside of Marmoset. But for now here is the sculpt.
Wow. Lot's of crazy characters here ! I relly enjoy looking at them :D Meanwhile: Second to that ! How could I miss such an opportunity :D In fact if the guy could draw her as a whole I would like to model her as a character :D
Wow! So much great work going on here! Here's an image I did recently. I was looking at my wholed socks and I thought that there must be some kind of a creature with one tooth that was eating it because it needed to rebuild its stuffing... Well! There it is!
Wow Jeff Parrot that is another great hand painted piece that you have done! Well guys I am still working away on my last of us scene, and would love some feed back. http://www.polycount.com/forum/showthread.php?t=139877
Wow man, that thing is looking great. I've been experimenting with the workflow example you shared last week. Finishing up a piece for my portfolio, it's a Crysis 2 weapon that melts you inside of your armor. C&C highly appreciated! Polycount: 17k Maps: