When I started 3d, it was making props, so I've grown with the habit of making an individual prop in 3ds max, and then arranging it in a scene in UDK. It took a long time for me to get out of the bsp habit! But I know this is a limited workflow and I've tried in the past to work on an environment as much as possible within…
Hello, My Name is Carolin and I'm a student in media informatics and interactive entertainment. I’m currently working on my bachelor thesis on Ptex But I need some more report on experiences and so I wanted to ask, have some of you used Ptex? If so, what are your all-in-all experiences? Would you recommend it to others?…
How often do you guys do a high poly for baking props in environment pieces. If it were me I'd do a high poly piece for something that was a large object, or a key piece to the scene, but lets just say its a basic prop, like a chair or desk or something like that. Would you guys bother with the high to low bake? I was…
Hi everyone, Thought id just ask which of my fellow londoner polycounters will be going to Eurogamer Expo http://www.eurogamer.net/expo if so feel free to share your pics of the event here just to show everyone else what was on show (thats if they don't get to see it in the media :) ). Well Enjoy!!