Hey everyone 👋 I'm Gal, a 3D character artist and asset builder with experience in stylized modeling, concept sketching, and building optimized game-ready assets for real-time engines like Unity & Unreal. 💡 While I work independently, I also lead small-scale teams remotely when needed – so I can either jump in as a…
Hey people. School applications are closing soon, and I'm looking for some feedback before I finalize mine. Have a look: Piece 1: Piece 2: Piece 3: Piece 4: Piece 5: Does anything look particularly amateurish? What's the weakest piece? Open to all critique and feedback!
Hey everyone! We’re a small indie studio called Skyline federation and we are currently working on a short 3d movie called "Off Road"—a grounded military action project involving a downed cargo plane, recovery, and some sci-fi twists. We’re looking for a character modeler to help bring our soldiers, PMCs, and robotic…
Hey! thanks for the response I'm not using PBR "Orthodoxically" In this project per se, the values fully support the art direction and only the AD. I hear you on the material definition though, I will work on that! It is supposed to be iron. The "PBR" aspect of it was definitely not in the foreground for me when making…
The Songbird For as long as Sona could remember,
the birds had loved her music as much as she had loved theirs. Swooping outside
the window was a lovely blue songbird, trilling its love to the world. With
each beat of its wings a new verse spilled forth and Sona could not help but
mimic it back, her fingers strumming the…
Hey! My name is Lexi an i am currently working on concepts and designs for a sci-fi open-world survival game. (i am currently working on hard ground surfaces in Quixel) If anyone wants to join the project please dm with examples of your work e.g. (concept artist, programmer, modeller, substance painter) like a portfolio of…
Hey everyone! I've been delaying posting on Polycount for a while now, partly cause I thought my work would look lame compared to the awesomness of everyone else here, but I think it's time I took the training wheels off. I'm a concept design student in my final year at Staffordshire University. I'm looking for feedback…
Hey guys! I'm excited to share with you some work that a few friends and I have made for a new board game, BRUTALITY, to celebrate the Kickstarter going live. From the brain of designer extraordinaire Stephan Frost, Brutality features a variety of different heroes that you can do battle as. There are four sculpted so far,…
Hey this is a great start. The iron looks good so far, but the gold is not reading as metallic. It might help to examine other handpainted examples to see what tricks you could use to make it more like gold or brass. https://www.artstation.com/artwork/1nvobX Also look around for examples of how to hand-paint crystal…