Btw if I was to rig and find out that the eyelids need more poly edge loops, and I already did the UV mapping Can I go in and add some edge loops without affecting the UV map?
Sword and shield on the Mery rig! I was inspired by Leona in the latest cinematic, A New Dawn, and how she bulldozed through the log in her path. Here's a first pass at blocking (framerate dropped in gif conversion *cries*):
Skinned and unskinned meshes are a very different prospect on an iphone4. Realistically you're looking more along rhe lines of 6-7k if you want them to be a decent size on screen, have a decent rig and nice shaders.
I think this could be pretty useful for technical drawing. Especially once I rig it up to the constraint tools. In perspective mode for example, I could draw lines to the vanishing points, which would be pretty cool.
Daaamn...spending my currency, I could cobble together a fairly decent Gaming/CG rig for what that Index alone costs in USD! anyway not a VR fan...yet, so I'm giving it a miss this time.
Rigged it up tonight :) http://i867.photobucket.com/albums/ab236/littlebigbucket/Spawner_WIP23.png http://i867.photobucket.com/albums/ab236/littlebigbucket/Spawner_WIP25.png http://i867.photobucket.com/albums/ab236/littlebigbucket/Spawner_WIP24.png
First select the one you want to change Then select the one you want to copy Then select "Modify" > "Match All Transformations", this will copy everything: roation, scale, transforms. Thanks Barlaton :) This works well with rig CTRLs
The problem here is that the character posing WILL most likely move... thats why i want mannequin (or buy a rig of severakl cameras which is not cheap...) I do not believe that there doesnt exist such figurine, there simply has to be one ....?
Update: Character rigged! I find that for the final texture-pass, it helps to have the character in a more dynamic pose. Next step is to play around with blend shapes to get a nice facial expression before finalizing the pose.
I just wanted to clarify something. While this model sould be useable in a game engine, I am not going to rig it, I am just creating it for my portifolio.I just want it to be on a good pose to be used with marmoset.