started working on the textures, at the moment a lot of it is quite basic, but the materials for the most part are set up and ready for the damage/wear
I like the start, here are some of my thoughts. I think the buildings can use some character. Like in 3D everything is straight, I miss a bit the time, damage and character of the buildings. Link A broke back in the roof or a hanging gutter. Maybe some difference in the sizes or a slight offset in the bricks, wooden gate…