I d suggest you could skip Photoshop if cost is an issue. I favor of substance designer/painter for texturing and the free Krita for painting/sketching. But as it was mentioned, PS dominated 2D for the last decades, and knowledge will still be expected in the nearish future. When you get used to Krita, PS will be no…
Unfortunately, for a lot of us this isn't suitable at all for high/low bake workflow as it involves tedious manual retopology. Personally, I use a simultaneous 'high poly for free' workflow. You build your final game mesh and use smoothing groups/chamfer/sub-d for a non-destructive and easily iterative mesh.
Hello everyone, I've been working on my own Star Wars Weapons and ships lately influenced by my regular Star Wars Fifth Edition D&D Campaign and I've started my own lore as the where and when the items came from and how they seem to be involved into the Star Wars universe. This is the first Item I've just completed…
Ammo is not an option in germany :D Maybe a swiss bank account :p Is it really true that the german retirement fund is bound to living in germany? Isnt it that you only pay into it aslong as you work here but you get the ammount you are supposed to get from working here regardless where you live?
It was really anti-climactic for me too, especially with the lack of interaction with the characters from the first game. Free though, so I can't complain. Anyone know how to get at the audio files? I want to do some lip-synch with that great 'sushi-3 pounds of raw chicken' track :D
Hey Guys! This is something I've always wanted to model! So I'm starting a Progress thread for "Metal Rear" from metal slug 5. Right now just getting proportions and layout down. :D Feel free to give any suggestions if you see something in later posts. Thanks!
Hello Thanks everyone for your links, sorry its been a while. I have made a list of everyone you suggested and added a few, feel free to add more links. I will post the link to the top of this thread. I hope it helps, enjoy. https://docs.google.com/spreadsheets/d/1nx8i6YpMI_KTuWxyiy7AA4kfigLy69LwMctlkyBCluY/edit#gid=0
Ok so I've pretty much finished this now, got him in UDK with working animations/materials/AI. I'd love some feedback on the final model, feel free to be as critical as you like :D all the good stuff is in the first post. Can post texture flats if people want to see them. Thanks!
I am having fun, except when the lag kicks in, which is pretty much my rage button D: < Also sad to see the Theater mode not actually recording my games :/ I mean I have a goddamned terrabyte of free space, let me set how much videos I want to store :(
I'm downloading it now, looking forward to some co-op zombie smashing myself. Critiquing the developers on the back of what looks to be the publisher's fuck up is a bit of a harsh call from a group of game dev's though. Of course, if you've played the correct build and hate it then feel free to post penis tanks and cats. :D