Right, so here is what I would suggest doing. I would stay away from designing your own stuff for now. You'll need a hole lot more art under your belt to figure out good design language etc. So make real world stuffs, (you can do sci-fi I wouldn't 100% suggest it at the moment) So pick a subject matter and do a series of…
I think you're making things a bit more confusing for yourself Did this myself in XSI too, the way John said. Basically, you will have 2 (or 3 if you want) nulls that are placed along the forearm bone, the verts in that area are weighted to the nulls instead of the forearm bone (or you could skin verts near the elbow to…
I'm also brilliant with money...I have no debts and my credit rating is stellar. I am also a PROVEN and recognized member of congress. Because after I paid off my student loans they sent me a letter saying congratulations and a check of 100$ because I over paid it.
Hello, this is the last work I've done, wanted to learn a little bit hand painting texture and lowpoly. Everything are screenshots from the maya persp window :) Character: 705 tris. Weapons: 100 tris./ Texture: 512x512 Additional weapons: respectively lance:99, shield:84, one hand sword:94 and two hand sword: 100 tris /…
If you want to model for the industry 100% do not design it yourself. You're highlighting the wrong skillset. By using another persons design you're doing two-fold: showing that you can nail a brief/concept and translate it with fidelity to 3D, and second that you can collaborate and address notes, which is major if…
I wanted to wait to make sure that the bad reviews were totally on crack and - as I suspected - they are. Playing SP is fine, though the bots can be a little stupid, it's a great way to "practice" and learn the game. The challenges are awesome, the art is awesome. Getting onto a good server seems to be hit or miss, but…
Yeah same deal, explode once done. You can keep a version exported with the meshes closer together for better Ambient occlusion but for Normal map baking, 100% explode the mesh. Your railing looks like it needs to be a bit beefed up, looks a tad thin. Those artifacts you have are most likely caused by severely tight edges…
It's just the default round brush at 100% hardness with shape dynamics set to size->pressure and smoothing turned on. That's it. If I want a softer line I usually take the flow down to 30%, other than that it's usually set to 100. Occasionally when I'm doing loose sketches I use one of the chalk brushes (theres like 3, I…
So this is it. The reason people will start buying SSD drives is because the other products has become expensive, not because it's better. Human nature is so fickle. EDIT: Just looked up some numbers on the cheap, and bloody hell: A 100GB SSD for around 169$ A 100GB HDD for around 100$ I bought a 1TB external HDD for under…