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Kaliber Knight

beautyshotcompo.jpg


Hello, this is the last work I've done, wanted to learn a little bit hand painting texture and lowpoly.

Everything are screenshots from the maya persp window :)

Character: 705 tris. Weapons: 100 tris./ Texture: 512x512
Additional weapons: respectively lance:99, shield:84, one hand sword:94 and two hand sword: 100 tris / Texture: 256x512

It could probably fit in an hack'n slash (looks like the specs of torchlight mobs) or Str, tactical rpg, portable type of games.

with the texture reduced per 256x256 it looks quite decent as well, but i like to work with bigger texture.

constructionshotm.jpg

poseshieldsword.jpg

poselance.jpg

weaponshow.jpg

textureskalibersheets.jpg

constructionenv.jpg

screenenv1.jpg

detailsenv.jpg

Chatbite

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