Week 3.... 270.2 > 266.9 down a total of 8.1 lbs so far. 2.95% I rowed twice this week. Gonna row again tomorrow, to make it 3. then hopefully do it 4 times next week. :) Also, i Strongly suggest everyone join dailyburn.com like lowodor mentioned. it has a great free tracking system you can use for your workouts, weight…
if you cant find the official paperwork talk to your lead or hr and make sure that you specificaly ask if it is or is not against official company policy. some leads and hr may tell you without even checking that you should not do it, even if it is not against actualy policy. At mythic we had a dont ask dont tell system.…
if modo is working with smoothing groups like max, it wont be that hard just need to figure out how to get a list of the UV shells and iterate through them and select the corresponding faces, and apply different smoothing groups, if in the back end it uses a system more like maya with soft and hard edges, it is a bit…
You'll need to get good with scripting, then. http://unity3d.com/learn I don't think there'll be tutorials for this, but if you look up A* grid pathfinding, you should be able to change that to work for hexagons. I advise you do a lot of playing around with the scripting system before you attempt it, though. It's pretty…
So what if it's an Indie studio?! Experience IS experience as far as I'm concerned. Some years ago was in a similar position and wrestling with my conscious as to whether continue pursuing an entry level role was in my best interests going forward. Apparently not in my case, now work partime outside the studio system but…
Well that depends on what program he using, or what he plans on what he want to do. I know program like maya, it would be great to know python and mel script to create custom tools. Unreal Engine 4 is C++, but they have a Blueprint system. It's pretty much a build in visual-template node program. In which you plug in and…
It's probably a particle effect. https://docs.unrealengine.com/latest/INT/Engine/Rendering/ParticleSystems/ If it wasn't done in unreal through cascade then it could have been done with the 3dsmax particle system then baked out. But I doubt that, It wouldn't have any randomness to it, unless they baked out several…
It would help to know which software this is. In 3ds Max the Editable Poly modifier will triangulate polygons dynamically, usually trying to shift internal edges to the shortest distance between vertices. This looks like exactly what is occurring here. On export though, this dynamic surfacing system is lost, so you only…
Yeh I know Im just not a character artist as I said before so Ill have a bit of work ahead of me... for instance do I do the re-topology in max with a third party tool... or in zbrush and Ill prob have lots of other questions soon. The model Is actually for a customisation system so Im looking into how to do all the at the…
For rarely used actions I would rather use a keyboard shortcut with a command search/suggestion system. If the action is not used often I would probably forget the spoken command anyway or have to think about it. Currently I don't use any macros but remapped the application key to work as a modifier like Fn on laptops. If…