@oraeles77 If you have substance painter you can directly export from substance to Sketchfab. Sketchfab is supported by artstation. No extra download required. https://sketchfab.com/exporters/substance https://www.allegorithmic.com/blog/substance-sketchfab
Crosspost from here (more renders there as well) Here are some fresh renders of the crime scene substance for the Substance Designer material challenge - Urban category. You can get the substance here on substance share. Cheers!
So I have been doing some research about other texturing sofwares like Mari, Substance painter and Mudbox. Substance Painter seems to be quite popular especially with udim now added and multi channel painting. Mari does not support multi channel painting but supports huge udim painting. Would appreciate texture artists…
Hi, I want to make a study of The Division 2 substance materials this is the first of it ! Made 100% in substance designer. I have made a differents parameters such as : Dirt amount, Grass amount, Hexagon Height, etc... Tell me if you want it on substance share ! https://www.artstation.com/artwork/gJxoNQ
I've been looking at some substances created by some awesome artists, and I can't wrap my head around how they can possibly create that with SD. Does anyone know any good other open substances that I can learn from? https://80.lv/articles/foliage-generation-in-substance-designer/
hey Substance Designer And Zbrush Personnal Work 01. sloppy brick wall Material study of a sloppy brick wall created in Zbrush and Substance Designer. https://www.artstation.com/artwork/XBZgrn
I'll post my Substance materials here. Any C&C is welcome! First one is a dirty diamond plate created in Substance Designer 5: [ame]http://www.youtube.com/watch?v=Q55VA9Zkf4w[/ame]