I will add the bag yeah, I started modelling it but there's another concept art that confuses me on how the bag should look and work in 3d. As for the area under the belt I tried to look for real life references but it might make sense to add more volume re-looking at the concept art. Thanks for the nice words and the…
Greetings, we are Virinchi, We are a group of 3D artists in search of new opportunities. Our expertise lies in crafting various models, ranging from
3D printable miniatures to assets and characters. Rest assured, we are committed to only accepting projects that align with our skillset and we prioritize honesty and…
Hey guys! Just found this post because I was having the same issue (I was looking at a tutorial a new edge loop was suddenly created from others) and I found how it was done, and I think it's a good option in this case (or for someone else who sees this in the future): Insert edge loop with multi cut tool…
Xyphirium: The Twintail ChroniclesProject Description Xyphirium: The Twintail Chronicles is a 2D fantasy action RPG / sidescroller being developed in Godot. It is a smaller-scoped standalone title, set within the same universe as a larger long-term project (Xyphirium: The Shattered Age). The goal of this project is to…
Have anyone noticed any advantage of Fuji X-trans cameras over Bayer ones with similar matrix resolution for capturing tiny mesh details ? I heard rumors that xtrans performs better but never noticed any advantages visually in the images . Contrary for example to old foveon matrix camera and its vastly superior sharpness…
hello, I'm a Comic and Concept Artist based in London/UK I'm looking for new commissions/collaborations. Please have a look at: https://www.artstation.com/mbedkowski mail: michal.bedkowski.art@gmail.com Looking forward to hearing from you! Michal Bedkowski
@Eric Chadwick Fair point, currently the collision has not affected the monster moving through doors with the exception of the capsule collider being too tall. So I make it technically crouch by halving the capsule collider when a low ceiling is detected, along with an additive animation that makes the monster bend down…
The Project Cogflicts is a Tower-Defense style game with a steampunk-styling. Played in the first person, players defend their Spire from waves of attacking Clockwork Bots, either by themselves, or up to 4 players cooperatively. http://www.indiedb.com/company/ratfish-studios Our company team consists of experienced…
Per, i think you can have a bit of both aesthetically and practiclly cleanless, or, when a model is built in a practical way, most of the loops will usually compliment the flow of the shapes anyway. As with modeling musculature, if you do it properly the edgeloops and topology will look pretty decent automatically. Of…
Dear Polycounters, Lately I have been working on a lot of 3d related work and it has been an enjoyable journey so far. Starting this journal is a way for me to stay motivated and provide me a point to look back on an reminisce about once I will be a lot better. Starting off with some sub-d practice. There are a lot of…