Hi there , my name is Heyman and I am a versatile games 3D Artist and a 3D animator. My speciality is stylised 3D character creation and 3D animation, therefore if you would like a character modeled, rig and animated then I'm your guy :) I am also competent in some prop and environment work. I was the sole Animator and the…
Description: I'm looking for an animator to put together a group of 3-9 animated characters. The characters should be able to: - clap - smile - give a thumbs up - possibly hold up and move a sign that says "good job" or other positive messages Examples: - People clapping for…
Hello! My name’s Ryan Exner and I’m a 3D animator looking for work. Along with animating, I can rig and skin characters, props, and export those for use in a game engine. https://vimeo.com/173958566 Here's some additional recent personal work. https://gfycat.com/SphericalWelllitCottonmouth…
Hello! I'am starter 3d artist. I made some items with my friends and also my own items :3 Check my workshop page :3 If you like any items, upvote it please (touch image):3 And write what you think about it:3 Enduring Colt Bloody snag Kraken Bringer Ruined Winter Bringer Sentinel of depth Dezun successor Staff Axordian…
I figured I should start a thread to throw all of my DOTA 2 workshop items in... and here it is. Accepted Items: Items in workshop: Sets in the Workshop Sand King Cantankerous Xerocole Set: Workshop link: http://steamcommunity.com/sharedfile.../?id=140690564 Dota 2 Polycount Contest entry, Doom Impending Transgressions…
Hey there! Been a while since I last did a 3D Model but last week the want of doing something for Dota 2 got me back into it. So I decided to create a BKB sword for Sven. http://steamcommunity.com/sharedfiles/filedetails/?id=300848675 Screenshots: [IMG]https://dl.dropboxusercontent.com/u/17364025/Images/DOTA 2/Sven…
Just in case, anyone didn't realize they did not need to be in school for the free eligible Autodesk software, Or how easy it was to get accepted. Autodesk has an assistance program for educational software versions if you are a professional that is out of work?…
Just looking for a quick round of feedback specifically on whether the smear frames in the animation work well for the fast action or if they would be better removed. General feedback is also welcome as well! (Edit: Ignore the camera change at the end, not too sure what happened there during the playblast!)…
I tried to import my mesh from substance painter to maya but I didn not get it to look right in Arnold. So I decided to start with the basics and follow the Arnold tutorials first. Unfortunately the files provided in the solidangle learning area https://support.solidangle.com/display/AFMUG/Learning+Scenes do not look like…