Hi all, i thought a while about what i could write regarding the engine. It is designed as an in-house tool and neither planned nor built for public use. Maybe we open it up one day. I don't know. I am a strong supporter of linux and open source myself. So here are just some features and techniques to give you a rough…
This looks great! Here are some crits. fr16 - the neck feels broken because the head is still looking straight. It's ok to let the head follow the body and lose eye contact a bit. frame 18 - I think you need a better pose. move screen left more, lift that back leg up and really show the force that is about to be put into…
Yes, such infantile concerns are beyond us real adults. The very notion that someone would be as childish as to categorize what is and isn't mature is worthy of a sensible chuckle. I'll be honest, I think very few people really conflate thematic maturity with 'real' (by which I just mean good storytelling and thoughtful…
That scaling is something I have yet to get down completely...I get that with everything...If I get a large image from, how do I know what size to make the wood? I thought that the display case wood looked good lmfao...Will try again though. On the glass, This is what I used then just turned the transparency in Maya way…
humm... shows promise but I'm not sure about a few things. Crits: Design and planning seem to be your enemies, but with practice you'll be able to work those into the beginning stages and avoid a lot of rework. - It seems like a lot of your detail is just tossed on to fill empty spaces and doesnt' really provide function.…
Hi, all Here is my new add-on to do onion skinning for your Blender animation workflow. Onion skinning is a technique used by animators to see multiple frames at once. By using this technique, artists can easily see how to alter or adjust an image based on the previous image in the sequence. This technique is very useful…
Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
Company Description About Gameloft A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level…
Hello! This is an offer for Level Design position, we're also looking for Level Artists! Techland is the leading video games and utility software developer in Poland. Since the company foundation in 1991 we have been consistently strengthen our position in the global market through continuous development and international…
Hello ^^ everyone im new to this forum and practicing 3D modeling, who's commissioning some friends atm to make some 3D character's. there being modeled using 3D max and Zbrush, for a couple of projects im planning. here are some renders of the characters WIP Cammy…