This thread will act as a place for me to post and share some scripts I've been working on in blender. These scripts are not designed to work as standalone addons. I use Pie Menu Editor to execute my scripts. For more information: https://youtu.be/vc9TFRFXn4E Download my…
Hey, its a good start :) I have to ask, are you self taught? Nothing wrong with this! As I was initially self taught and even got a job without ANY formal modeling/texturing or anything game related, training/education! I can definitely see immense improvement from the start of the sketchbook towards the middle/end. I am…
Two quick things you can try: A: delete your morph target and see if it exports right. Or B: turn on "switch MT" in the options and see it that works. If those don't work, similar to what Ruz suggested: is the point count the same when you switch between apps? Are you modifying the topology in max at all (adding modifiers…
Correct me if I'm wrong, you know a lot more about this stuff than I do but I think MoP was talking about editing cage normals? Which can be changed without editing the low poly normals? In max you move the cage verts around and the projection modifier and it alters the angle of the projection without changing the normals…
What rig are you using? CAT has a "rescale" rig feature which is great and you can do pretty much the same thing for Biped but its a bit more manual. Note this is really helpful if the pivot points for all of your mesh objects and the rig are set to the world 0 0 0 point so they all scale from the same spot, preferably the…