-Big Green Studios- We are a small multimedia group dedicated to providing service to gamers and non-gamers alike. Our services include frag movies, websites, logos and graphics, and other various multimedia. We are currently hiring 1 position: We are hiring someone who has much knowledge of frag movie making. Must…
Well, we've got another little polycounter here to add to the growing legions. His name is Loki Zin Greene, and he weighed in at 8 lbs 1 oz, and 20 ¾ inches. He was delivered via C-Section after a hell of a lot of work by my wife Stephenie. Besides being the most amazingly beautiful baby of all time, here are a few other…
Hello guys, first timer here, pardon me I'm working on unreal 4 now, trying to blend material with vertex color the setup is like unreal help pages using 3 blend layers i have 3 textures on the setup however, every time i paint blue channel on the red(base texture) some of my green channel texture leaking on the edges this…
I was 14 years old 10 years ago! The moments that changed me the most: - Starting high school - Finishing high School - Starting Community College (school system works different here, but community - college is probably the closest to what I mean) - Graduating from Community College in the field of science - Moving out of…
I was in the same boat for undergrad. Attended a big state school, majored in art (graphic design) and telecommunication (mostly as an entry point into their game design "specialization" which was at the time only four classes). I can't say I use what I learned from graphic design very much day to day. Most of what I got…
Not sure how Carmack does it (i assume you mean the having a sheer amount of data visible, no matter what), however i thought about a method some months ago which should work (unfortunatelly my gfx card isn't powerful enough for this method). The idea is break the textures in subtextures, render the geometry without…
Reallusion's 3D Character Design Contest 2016.All the textures were painted by hand, except the ones for the skin, for those i used reference real photographies hello, my character is inspired by the world of The Witcher, but with sexy touches, hope you like it, greetings. https://www.youtube.com/watch?v=BSwZz0RvsOM Wip.…
So I'm already on my 2nd machine and about to be on my 3rd when my store gets more in. God I love Sony hardware! Machine 1 had a few black dead pixels in the center of the screen. Machine 2 has a few black dead pixels in the center and a row of dead green pixels on the bottom right. (Side note: how can they be dead if they…
What I want to do in vTools specifically is invert the green channel of my normal map set. I'm a Maya user and currently my workflow for getting images ready for UDK is output everything as usual, then copy to another folder for UDK, then manually invert the green channel for normal maps. I would like to skip the step of…
Hey I have a problem with 3ds Max. I'm currently trying to clean up my model and so I wanna delete all the isolated vertecies. I go to xView -> Isolated vertecies -> select results and either hit backspace, delete or "remove isolated vertecies" but when I hit update again it shows the same number of isolated vertecies as…