hey just a heads up, i was looking at something else and this popped up and the deal for the tablet i got is less than i "paid" for the 1st time, i do not know which version i got but it says v3. but i generally got the same one and its been great this is for anyone interested i'd invest in one tbh you never know.…
Hey all, been busy with the rifle and made the initial bakes but I have run into a snag. Here are the shots from Marmo: I'm getting some weird artifacting all over but it is most prevelant here on the butt stock and back of the magazine. Thinking I will need to explode the model but just not 100% sure what the problem is.…
small update tonight, bigger update tomorrow. Started with some pipes but im not really digging it. Feels a bit cluttered. Im leaning towards making this an underground facility and I want to have some stone in the background. Sort of cave like with uneven walls and everything sort of converges over your head. But…
I can dig it. I'd love to see wires. Also, there appears to be some texture stretching on the sides of some of the supports. The intersection between the two bottom stone walls is a little awkward, where one stone texture ends and the other begins. I feel like the roof could use some work, the walls seem super detailed and…
Hey thanks for the reply. Well yea, it turned out to be darksider's style as planned :D Well, I plan to add some fire on the eyes of the skull and also some fire at the end of the bow(that stone at the end I made).I still don't really know what colors should I put. I guess more like gray to blue for the stone, kinda brown…
Just a couple more, been busy with other things for the last couple months but getting back into it :smiley: A friend of mine is running a campaign and needs a stone sword with a keyhole in it. His party also discovered a magic key that had a lightning bolt incorporated into the grip design. I have really been focussing on…
Hey! I'm liking the progression that you have. I would say that for me the stone materials is the part that isn't doing it right now. It isn't meshing well with the rest of the scene. I think that is because the level of material detail isn't to scale with what it would actually be. The size of the stone information is a…
your doing something that most people do thats real easy fix...with your ground blends...your blending between sand, grass,stone straight which leads to a very blended look. what you need is a structure more like: sand - sand with clumps of grass in - grass - grass with the odd stone in ___AND___ grass with muddy patches -…
@ KazeoHin Having melted snow trickle down the stone walls is a great idea, and I also have an extra channel for the floor material so I can fit in pooled water as well. When you say gritty are you talking about just the mud and snow or the scene as a whole? I'm still working on bits of debris (broken stone chunks, rocks…
looks really nice, I like it! Only things I can see that could be Improved are - the octagon shaped stone bricks don't look grounded and stand out against the wall they are connected to. they could use a gradient along the side. - The dark part of the wood ring stands out and breaks a look a bit imo - The top left texture…