Hey guys, finally decided to give one of these awesome contests a go! So my idea is to step away from the usual fantasy stuff and go for something a little different..... Its about 100 years after WW3, and as you can imagine the earths not in great shape! Gangs prowl the deserted cities, scavenging and hunting for food and…
I think you could make some rings larger them others and change the space between them. Everything is too perfect. Generaly chainmails are hand made. Also when someone use it the rings space varies a lot...
oh yes. a million times yes. edit: the only thing that worries me is the easy of bringing something like this into a game engine, it looked doable until i saw the part about no weight painting
I'm a nub .. sry xD I have faced a big dilemma, i have absolutely no idea how to rigg a characters with clothings. I have failed like a billion times.. I have tried to connect the clothing to the character , where i skinned the clothing along with the body mesh... it worked for arms and chest.. but when it comes to.. long…
And this is script that allow you to select entire edge loop with double click with LMB and edntire edge ring with holding dowun Shift and double click. :) I use this script for a long time and its verry useful. http://www.scriptspot.com/3ds-max/scripts/mouse-loop-ring
The command polySplitRing will do what you want if you create a hotkey and assign it, it will split a ring based on the edge you select and if you have no flags set it will default to the middle of the edges. Or you could use the "To Edge Ring and Split" option in the ctrl+lmb marking menu.
"why do evil creatures always have nipple rings?" I think you got that backwards. Its, why do nipple rings always have evil creatures attached to them. I liked the old leather color more.
Hey guys, So i finished a rigging a model in Maya and was wondering if in the future I wanted to use the same rig, how can I do so on different models? I mainly model in Zbrush and was thinking to export to zbrush model the existing mesh and bring it back and while retaining rig but it dissapears... Is there anyway to save…
Hey there! I’m Enis, a freelance 3D sculptor. I’ve been working in the industry since 2020, helping creators and studios bring their digital concepts to life. My experience covers a broad range of genres, from historically accurate World War figures to stylized anime collectibles. While I enjoy the variety, I specialize in…