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Re: Next Gen 3D Painting Session @ GDC
Reply by
sir-knight
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Feb 2008
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Technical Talk
spose it's better than nothing... I knew that there'd be slides and pdfs, but I didn't know about the audio. Thanks Eric
Re: My Marvel Comic Debut!!!!
Reply by
steady
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May 2007
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3D Art Showcase & Critiques
Haha Awesome Josh! that is a sweet achievement! Eric, just like in soap operas on TV, no one ever really dies in comics
Re: Help! Vert problems in Unwrap UVW!
Reply by
Noren
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Sep 2006
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Technical Talk
Yeah, do what Eric suggested. That also helps if your softselection in the edit uvs window doesn't work like expected.
Re: Code blocks
Reply by
Pac_187
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Mar 2021
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Coding, Scripting, Shaders
I see. None the less, thank you Eric for taking the initiative to improve codeblock, the changes so far look better :)
Re: Hard edge VS Support loop Baking results! Which is better?
Reply by
rollin
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May 2020
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Technical Talk
@FrankPolygon hope you move all these great pics to the wiki! Not just @Eric Chadwick would be very glad about this.
Re: How should someone unwrap rounded edges with multiple edge loops
Reply by
JordanDaushvili
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Feb 2020
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Technical Talk
@Eric Chadwick ill get back to you with the seams when I get there. Probably in couple of days and again thanks
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Re: How to do worn edges ?
Reply by
Synaesthesia
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Nov 2015
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Quixel Megascans
Thank you, Eric! Edge masking is controlled by using the curvature options and selecting "Edges" from the dropdown in Dynamask. :smile:
Re: League of Legends Sion fan art
Reply by
Brian "Panda" Choi
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Jun 2017
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3D Art Showcase & Critiques
2: Put your junk in that box. @Eric Huang Do you prefer Blender over other painting tools?
Re: SketchBook: Syros
Reply by
Syros
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Oct 2016
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Digital Sketchbooks
Oops, right Eric, cheers, fixed :) one more:, simple substance height map brought inside UE4 as terrain
Re: [texturing] What is happening here! /o\
Reply by
throttlekitty
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Jul 2011
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Technical Talk
Thanks for that one Eric, I had sniped it from these forums long ago but never made a note of who made it.
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