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Next Gen 3D Painting Session @ GDC

For those that plan to attend GDC in San Francisco and have an interest in 3D painting and production pipelines, I thought I would pass this along. This session is noteworthy not only because the content could save texture artists a ton of time, but also because each attendee will have access to the project files and video tutorials from the presentation. Plus, those who the link below and register, get a free t-shirt to add to their swag stash.

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3D Painting with Ben Mathis: Next-Gen Artisan and Pipeline Specialist

Ben Mathis is a veteran in the gaming industry, contributing to over ten popular video game titles including GUN, Elder Scrolls IV: Oblivion, and Tony Hawk Project 8. Mathis will show how to create custom 3D textures - from reference material to hand-painted detail for next- and current-gen games. Using MAXON BodyPaint 3D, deployed on UNCHARTED: DRAKE'S FORTUNE, GOLDEN AXE and other leading game titles, attendees will learn how BodyPaint 3D easily integrates into current Photoshop, Maya, Softimage and/or 3dsmax workflows.

- Free Project Files and Video Tutorials
- Win a Copy of BodyPaint 3D
- Free T-Shirt for all who Pre-Register for the Session

Event Dates: Wednesday, February 20, 2008
Cost: Free to Attendees
Schedule: 12pm - 1pm

Location:
Game Developers Conference
Room 3003, West Hall
Moscone Center
800 Howard St
San Francisco, CA 94103 U.S.A.

Pre-Register Today

Ben Mathis Interview
Generously provided by 3DAttack Magazine

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I am also curious to know how many people here plan to attend GDC, and what you think of it.

Let me know if you have any questions!

Cheers,

Josiah

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