100 frames Zero-G for Spungella. Kind of a last min thing, started yesterday, couple polish passes today, more tomorrow for addressing crits, and fingers pass. maybe few face poses if I got time. have at it! https://syncsketch.com/sketch/2d7646c363e8/#418922
created Leopard basic walk cycle to understand creature body mechanics & behaviour still lots of fixes left. http://www.youtube.com/watch?v=WtzodPKT3dY let me know your thoughts.
https://youtu.be/fxRTKroGr_g Not even close to perfect I know but, just wanna put it out here. Took me more than 3 months and i couldn't just scrap it out :#
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…