Honestly I think these times are waaaay over by now - at least in some parts of the world with good network access and the appropriate license systems. I dont think the perfect balance has been found just yet, but its getting very close already! Instead of relying on jargon or IP theory semantics, I'll simply give you my…
There have been quite a few times I was forced to vote down party lines and couldn't vote for the person I wanted to (or my ballot wouldnt' be counted) because they where "on the other side". Bullshit, we shouldn't have to put up with ineffective morons because they belong to the popular party. If the Governor I wanted to…
This Asset Pack features detailed realistic and modular Lamp Assets for usage in game, archviz and cinematic rendering. The mix between modern and whimsy designs permits versitile use for any kind of project. Modularity is simplified by using Component Meshes. Just copy-paste the Component Meshes from the Overview Level…
The dynamic grass system is also another good source of inspiration and technical direction. https://www.unrealengine.com/marketplace/dynamic-grass-system
Was Demo 2 an in game Particle/Physics system? Not certain if was in game or not? If these are in game physics and particle systems they seem more advanced then HL2.