Study based on the concept art by Dante Avila "Berenice's Box" from "Berenice" short horror story by Edgar Allan Poe. Was looking to study realistic PBR textures and had a good time doing it over this concept. Hope you guys like it More images and break down at: https://www.artstation.com/artwork/YaV5NX cheers!
Hello there! Just finished the model I've done in spare time and would like to hear some feedback :) Thanks! More screens here: https://www.artstation.com/artwork/qAWewL
I've worked on different titles such as UDK projects and iphone games as a freelancer. I have qualities like strong work ethic and fast response. PORTFOLIO: http://igi.carbonmade.com/
This is a personal learning project, I learned a lot about games asset pipeline using Maya , Zbrush and substance for high and low poly then I used Unreal for final output. I chose this piece of art because it very creative and not very complex nor very simple, It was a great experience.…
Hello Everyone. This is my work practice with the Modelling, pbr Texturing and Rendering. I got the ideas from www.pinterest.com. Modelling & UV in 3DsMax Baking and Texturing In Substance Painter Rendering In Marmoset Polycount ~ 8-13k Polys (Use Tessellation in Marmoset to get better renders with the smooth Topology) All…
For a real use case, nothing better than just doing it; so retopology, unwrap, bake and paint, drop it into your engine of choice. I think if you do that here with these props you'll quickly see how and what to improve. You don't need a perfect sculpt to do this, in fact I would recommend going ahead and try doing it now…
Hey welcome Reiyn! Very cool looking stuff man and its awesome that your putting these props into an engine and making a game with it. Im in the same boat as you are with the normal maps, they're a pain to figure out but this is definately the place to learn to do them right. Keep us posted!
Looking for any kind of freelance / contract work. I'm very prompt at delivery and I'm relatively low priced. I'm always willing to negotiate, so I'm always willing to work for something, just not for free, so contact me by PM or reply to this thread.