I'm sorry I didn't make myself clear on the first post. The model will be built specifically for the Unity Game Engine... I only need to rig the parts in red,the battering ram itself.I don't need a rig for the rest of the model,I'm planning a rig as simple as possible. 1)No. 2)I'm planning to animate each wheel by hand.…
I dont think anyone is saying making pot legal for small children is the way to go. I think you bring up a good point though. A part of what makes pot alluring is its subversive identity. But that would mean kids arent drawn to cigaretts, and boos,- which clearly they are. Also, you guys should check out this mini vice…
After seeing the concept there are parts of this I would sculpt. If you are going for a not so realistic approach and kinda stylized you could really put a lot of nice stuff in there with the sculpting. Looking at your concept I can see some parts that are easily repeatable/reused and how it should be broken apart. Don't…
Really impressive work. My favorite part of your model is the character's head. I like his belly. I like that you busted out a background, that's BA in my book. My least favorite part of your model is the leg and foot design. I think the material values in your texture are too similar, which makes your grouping…
uniform pixel density it seems is not something you have heard of... The scene at current is muddy looking because lack of uniform pixel density. That being making sure that everything is and well defined as any other part. It kills the shot when a pixle next to another one is 10 times the size of the other one. Another…
Hello everybody! Before to explain my project and which competencies i am looking for, i will start to present myself. Note : First, sorry for my english, it is not my native language. ;-) I am Kevin D., i have 29 years old and i live in the north of France. I did my studies in computer sciences (development), network and…
A few Marmoset renders... Hi Guys, I needed to try out a new boolean workflow and get to grips with Substance Painter properly. I felt a gun would be a good candidate for my portfolio as my old one was non-PBR and looked a bit obsolete! I found a suitable candidate on Instagram. A customized AR15. I wasn't aiming to…
Spot on mate! :) You're work is nice, and your portfolio is simple, straightforward and effective at presenting your shots. Drop the character yadda yadda, Well Done! :D E: ooh, actually, my one crit would be that you should show off the wall and archway parts of your medieval scene - What seems to be lacking in your…
A mesh gets triangulated when imported into an engine anyhow. The reason why meshes are retopoed mostly in quads is that it is easier to edit them while working on them. But, there are parts of a mesh that just need a few tris and that is ok. The first example of your post uses elongated quads which as a rule you should…
Give yourself an easier time and make a much simpler character first. Or just a shirt. Like a basic rectangular t-shirt made from a couple cubes stitched together. If you are feeling froggy you could just use a single part of your character here. Just take the shirt or pants only and run through the rest of the process…