Slosh that is where the 230 dollar/day rate comes from. 230 a day is what you would have to charge, 5 days a week 52 weeks a year to make 60k a year. First, nobody wants to work 5 days a week 52 weeks year, so right there we are already charging less than a salaried employee. Second, no benefits. This can be a big one for…
Hello everyone. I'm making an effort to optimize the amount of time it takes to create assets. I'm not to familiar with how long something should take. I spoke to a student at Gnomon who mentioned that a prop will take 2-3 days for an assignment. I have made 2 props so far. The second prop took me 6 days to make and that's…
@Ashervisalis Interesting stuff. But what happens when you spend 16 hours a day on the test piece for 3 days and it secures you the job. Once you're in the job your boss asks you to do something similar in 3 days because thats all the time/budget they can allocate on it and because you've impressed them by creating…
Hey. I'm finally back home, and about to catch up some sleep. I'm tired as a monkey. Wanted to share this quickie with you guys. The gorilla was done for a 'robotic animal' assignment, that was due this friday. Everything was modeled and setup in 5 evenings/nights, so I couldn't do everything I would have liked to. I will…
thanks! ordered a mini-usb 5pin cable on amazon ,the 'wacom' cable is 20pounds but a replacement on amazon is 3pounds! Ridiculous. ok before i had a 3750 (student days) and it was solid but your right alot of things went a-miss, cheers for input ! as soon as i get a better job ima build me an intel rig. amd seems to be…
Job Title: Animator Ideal Candidate: Animator who understands the video game 3D pipeline inside-and-out and thrives in a small team environment. An individual contributor with strong written communication skills and ability to self-manage and stay productive while working from home. Location: Anywhere. Fully remote…
What are you using for your primary reference? My first impression is the lighting lacks "focus" so it is evenly lit all over. Plus the colors are too saturated. Unfortunately most stock "photos" are AI generated these days, but you should be able to find some real photography if you look around a bit.
I have done the 12 hour shifts 5-7 days a week in the past. It's brutal. I was on contract so it was all compensated but the money is secondary when you lose track and feel like you spend all of your time in the office. I live a significant commute away from my job so my ratio of time spent at work/in transit was hugely…
I completely agree with that. Back in my WoW days in high school I'd sit at my computer all day and drink 8-16 cans of soda a day with maybe a Gatorade and no water. Although I still sit at the computer most of the day, I drink 120-200 ounces of water a day which is a ton for getting no exercise and maybe drink four 8…
Yeah - fairly common for class A objects because once smoothed curvature waviness and/or pinched areas may become apparent mainly due to secondary detailing i.e. radiator, light cluster well's, door handle inserts, panel crease/shadow cuts....etc regardless of whether your source mesh is modeled either high, low or medium…