I change the pose, to more relaxed worked on 65k, avoid asymmetry. Searched form Form in the concept, I wanted to adapt. Did a sculpt in some idea of my anatomy from memory, but had to open the bammes for arms and back, I should train more anatomy. Take back all Fluffyness from body mesh beside the Face and Ears. Created…
I would echo the previous comments about the WiPs, to me it feels as though you are jumping to the portfolio presentation stage a little too early. I'd suggest focusing on giving yourself a set time frame to complete 1,2 maybe 3 pieces of work to the highest standard. Whilst you're completing them, take the usual…
It's a very good sart, I'd say. It's mostly accurate, except for some details. Here are some of the things I think should be revised: 1. Rear sight base. It's a bit weirdly modeled - mainly, the sight elevation slope doesn't look right. Also, you are missing the gas tube locking lever. Here are some ref pictures that…
Daz - Yeah, i'll have to play with the eyes probably. I'm having a hard time getting myself to make her look evil. Been playing too much WoW i guess. My lvl56 hunter babe is just too gorgeous http://www.strangefate.com/webby/orcshe-ref.jpg Modo's great, you should go to luxology's site and give the new vids a look (…
ok guys! for this month we got another awesome judges =] GodBlessMali, that worked with some professional teams and now is working at the chinese 2P Andrea "Motenai"Orioli, veteran at game art and also artist on the workshop http://www.andrea-orioli.com/ Hai Phan another veteran on games but not into the workshop, so we…
Dang, sorry I haven't gotten back to this, new job and other stuff have been keeping me busy. I'm mainly just trying to get into better shape overall. I know I've got some weight I could be without so I'm trying to be rid of it. Back in high school I was in phenominally good shape, college kinda really destroyed that, and…
Good point flaagan I love console games and plenty of them are among my favourite titles. But when a PC title suddenly goes multi-platform I know what I can expect. I don't believe in so-called "dumbing down" (which is rather insulting) but it is a fact that multi-platform games are simplified compared to their PC…
Hey guys Im glad by this new and wish all involved good luck over the coming weeks. Acturally guildhall sounds like a very appealing place if not special place to go if you happen to be from the US or Canada. What i think is good is taht they seem to be more reliable than most companies ive spoken to here in the UK....I…
Hi there, I'm struggling to understand how calibrated albedo maps are actually made. There is so much talk about PBR, how it's wonderful, physically correct awesomeness. But not even Allegorithmic has any information on how to make a calibrated texture. Let's look at an example. Pretend that I want to know what is the…