Hello ! This is my first time posting so forgive me if I'm not posting in the right place. I've been modelling this little octopus for some time, this is my first rigging a character, I plan on making a mobile game. I want to be able to export the mesh and armature to Unity. I made an IK rig following this tutorial. I…
http://www.thewalkingdead.com/jobs-looking-for-a-zbrush-character-modeler/ Posting this here since I just saw this in the bowels of zbrushcentral. Skybound is Kirkman's Image imprint.
Building a team for the development of strategic and operational war games. Any good vision requires the sight to see beyond what's in front of you. Whether you're a fan of the genre, or just looking to fill out that resume a little, this could be the project for you. Closed!
Anyone else going this year? Would love to buy you a beer! I'll be presenting our working group’s latest work on the industry creation guidelines. glTF & 3D Commerce: Unlocking New Possibilities for Real-Time 3D, at the Fairmont Waterfront, Wednesday 10-noon. This is a Birds-of-a-Feather, one of the best ways to talk shop,…
No matter your Indie or large game studio, your game Art to looks Great! https://www.rt-pro.com/* Concept art * UI/UX * Character design * Level design * Environment design * 3D Modelling * Animation * VFX * Cinematic / cut-scenes https://www.rt-pro.com/portfolio We can cover all for you! With over 200 artist we always…
Hey guys, first post in a very long time, good to see animation now has its own section! So on my lunch breaks in a totally unrelated field to animation I have been creating this piece. This is my second time using Maya so it is a learning process on software as well as practice. Critique is more than welcome, I definitely…
I was hoping this was the coverage of the "Killer Portfolio or Portfolio Killer" talk on GDC. I really want to know what was said in that talk. If anyone who attended that talk has any notes, please share! edit: I found a link to the basic bullet points on that talk…
Eric: Thanks, I have read the skyrim modular talk, but I think I could benefit from another read-through of it. It is actually an interior doorway for a human to walk through, not intended for a vehicle to fit. I may post some pictures as I get further into it, and if I still have questions. Sounds like my scale may be…