Hi Game industry character artist's, I am in my final year at the University of Derby, studying computer games modelling and animation. I am doing a dissertation on "How the introduction of digital sculpture tools into the games production pipeline affected the role of the character artist". Please may I ask for your help,…
Hey guys, I don't know where I'm going wrong but... how do I stop a sound from playing? I have tried a number of options to stop my sound from playing once it has started but so far nothing has worked. Could someone please tell me where I'm going wrong? I have attached an image showing my basic setup. The plan is to walk…
Hello everyone, we are a Game Art and Graphic Design Team with two members with Bachelors in Graphic Design and we focus on creating great, original and creative Art for Games. We are working in a few projects at the moment but would love to get some more to fit in our schedule, mostly from small and medium…
First real thread here. I think it is about time I man up and post this here. I am a recent graduate of the Art Institute of Pittsburgh and am looking for work as a Level Designer. I am currently working on getting my environment art skills up to snuff to compliment, but none of the stuff on the site is my assets yet. I…
@Zocky looking good. Cool that you planned out your modularity. I wish I had thought to plan more before jumping into blockout phase. I'm still working on the block out. Need to get some scale issues under control, the stairs and roof tiles are too big. I'm using megascan textures for now, but hopefully I can start on a…
To my knowledge decimation has never worked on this computer. I just started using ZBrush a few months ago. I'll check if an earlier version works sometime soon. I haven't opened the case since moving either, but I may do that soon if nothing else fixes this. That single post by Shakey1 was the one I was talking about who…
Well I did actually do environmetal art as well when I was a junior artist at both Blitz Games and swordfish, so its not a complete unknown for me. It wasn't really modular though. I built stadiums for sports games and at blitz did bits of a wild west town. almighty_gir - thanks man, I do feel that learning those other…
Hey guys! I've got the following question: Does the polypaint information (ZBrush) of the Highpoly get lost, as soon as I import it to 3ds max and then export it again? Because I've exported my sculpt from ZBrush even with preserve polypaint on, then imported it to 3ds max for building the LP and then exported it from 3ds…
@Matt: Apologies about the reference issues, Matt :( . It's a bad habit. That eye technique would definitely ease up on double eyelid creating during more loose sculpting with dynamesh. WIP 17 In regards to the wrinkles, I can pull back still if I'm jumping the gun again too soon, as well as having a lot of the finer ones…
thanks, and dont worry i plan on geting rid of its "Low Poly" look soon. 1 edge at a time! Its taking a little longer than i wanted to get this grey block done, but since i didnt have a blueprint for the back end, ive noticed some off scale on a few things. BUT, i found that this car is on gran turismo prologue, so ive got…