In the spirit of #screenshotSaturday, I thought I'd post what I've been working on today. I took a break from my regular work and just geeked out over Yoshitaka Amano and Quina from Final Fantasy 9. I will probably just do a hi-poly of this and stop there, but suggestions and advice is always welcome!
Last three days Melbourne has been shrouded in acrid smoke, from multiple bush fires currently burning out of control throughout regional areas of Victoria. Thus far 400,000 hectares (4000² Kilometers) devastated since 1st January, due too record breaking temperatures unbelievably measured at 48°C+ in some areas, so we're…
Everyone has one, and this one's mine. ;P If Soldier: 76 uses cutting edge tech with his enhanced abilities, I see Tigress as the guerrilla fighter who uses misdirection and ambush with 'existing tech' to compete against the monsters that are the Overwatch cast. That being said, I gave her some augmented prosthetic legs to…
First new project of 2021! Astri Lohne is one of my favourite artists ever and (with their permission) I'm very excited to create their OC Axyl in 3D Astri's Original Concept I'm indulging myself a little and just doing all my favourite things with this project. A cool character, interesting outfit, horns, weapon, and I…
Hey, guys! I decided to remake this character from 2011. After seeing some of the work for the Hazardous course I felt like doing an anime'ish character. I started making a new one but then I felt that remaking this one could show how much I've improved during the last 1,5 years. I used Maph's hair shader for it and I've…
Hey there, I made a sculpt and put it in keyshot but I feel abit lost on how I should light it, any suggestions on how I can improve the rendering, or do you think its good to go ??
@ Optinium - Thanks for the feedback. I will get some ref up here soon, but I am trying to go with a fattier build as he has aged a bit in the witcher 3. I am thinking something more like Kahl Drogo than Geralt from the witcher 2. I realize now that I need to add alot more fat to the body.
The cameras would always point to the player like the Final Fantasy IX style. This helps to asure that the player will always be looking to a beautiful shot of the environment. As I have some knowledge of C# this doesn't sound like something difficult to do. I'm a fan of this, seen how they did in the FF10, maybe you could…
Hey there! Longtime lurker here finally posting up some work. Here's my version of Ahsoka Tano from Star Wars! As soon as I heard she might be in The Mandalorian, I knew I had to make a more realistic version of her design from the Rebels show. I hope you like it! More content here: https://www.artstation.com/artwork/D5vP30