Hello, i've been lurking polycount for a long time. I've recently moved over to 3ds max, the modelling principles are pretty much the same as any other 3D package but I can't get the references right. If I use the background image option then the images don't align and there seems to be no way to adjust them. If I use…
Hello everyone, how are you doing.So, I'm in the midst of modeling this handheld controller from PACIFIC RIM(as you can see I've gathered enough reference). I've managed to get the general shape, but when i try to solve the topology to hold the edges and making the object feels alive i get this issue, in this specific…
How do you go about choosing names for your projects and/or games? To be clear, I'm asking for a "teach a man to fish" approach as opposed to a "give me a title for x, y, or z" approach. For example: What kinds of considerations do you make when naming things? What kinds of thought processes drive the decisions? What…
hEY PC, Does anyone know where to find the "how well do you know your colors". You had to place many color swatches with different saturation from dark to light. It was posted on here about a year ago and I am desperatly looking onto google but without any results... Anyone here happen to have it bookmarked?
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A quick question for you fine people working in a studio environment, or those of you who work very organized :) : “How do you manage/distribute your brushes/plugins/tools/… inhouse?” Let me elaborate. In the (small) studio I am currently working at, we (used to) distribute art resources usually just by copying them from…
Hi everybody, We are mainly using max and the real time hardware shading capacity of even 2014 gives oddities with normal maps, still lacks environment map support as far as I could see. Xoliul shader was the better option but is not continued and wasn't quirk free either around 2012-2013. Idealy it would be a sollution…
Maybe I'm not asking the right question but environment art is still pretty new to me. I'm creating this kind of high security Metal Gear Solid-esque environment and I want to add some electrical trimmings to the floor for maintaining and working on circuits and other high-tech stuff. I have a few reference images that are…
So that's right, where did YOU learn all of your 3D, 2D skillwizz? I'm a college student, studying Digital Arts and Entertainment in Belgium. This is their site: http://www.digitalartsandentertainment.com But I'm more interested in where you guys all learned it! I'm the sort of person who doesn't do well if not pushed,…