I'm coming back to the US after more than a decade abroad, would like to work in a walkable/bikeable city on the west coast. I'll be available in a couple months. I will partake of the free office coffee and you guys can hear me swear whenever Zbrush crashes, it'll be great fun. I do a lot of scifi and fantasy stuff. I've…
Pretty good reads here by all of you. Poop, Generally whatever we do for a living we assume a certain stance of being, well uh, a whore so to speak. I recall a story about Norm Rockwell and how he never took a day off, even Holidays he always painted. No kind of family life and his son barely knew him. Kinda sad. Bobo you…
seems Ive started a internet meme of improving with all the skulls and head meshes floating around now Anyway so this time with actual resources, a few dummy skulpts ahead of time for practice and actually using anatomy books without stylization (hogarth ones) I spent the last 2 days just reading practicing and having help…
Yeah, for sure. I only really remember this entry though from Taehoon Oh. Maybe a few others would jog my memory if I saw them but not off the top of my head like this one.
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
I have a few questions for game modeling processes that I just never could clarify, partially because I've heard different things for each question from different tutorials. 1) I've heard from different people and different tutorials that when modeling for games you put your low poly mesh on the outside, conferencing the…
#ZacD - branching out is definitely something I plan on, though showing power and force of pose will continue to be my focus. I'm thinking charcoal ... #JaySmitt - I start with whatever catches my eye about the pose most ... which is usually the ass :P srsly though I tend to build from the core, so ribcage and hip bones…
ok, so who brought this thread back from the dead? :P Thanks for all the comments. Seems like there's a bit of interest about how I baked the fibermesh stubble. To get the colour information from the stubble fibermesh: -Export the stubble fibermesh as an OBJ from ZBrush -If you want to have the stubble colour information…
edit: I worked on the first images some based on critiques (I can't believe I didn't notice the neck!) After a year or so of being a lead I realized I haven't really made any art at all and the folio was getting a bit thin. I've also been listening to the Dark Tower audio books by Stephen King over the last couple of…
Sorry to hear this news today. I hope everyone gets on their feet soon. Being from Austin, this hit me hard. I wanted to go ahead and list some jobs that we're actively hiring right now at Naughty Dog. Also, check back in April because more jobs will get posted then. You can PM me or e-mail jobs@naughtydog.com. Again,…