Hey man, good start! I think you have a lot of the motion looking ok but it needs more weight so it really looks like his legs are pushing his body forwards. Also, try pushing the legs so they straighten as they are reaching forwards. Have a look at the video below and take note of its posing at certain points and compare…
I found a Hitachi sata 80 gig for just under $50.. I read the reviews on it and its pretty darn fast, though just a little loud. (Supposedly native sata interface as well?) So thats ordered. Its a 8 meg, but I can deal with that since thats what I have now. Now.. to my disk recovery... Help me Obi Won Polycount! 23% now...
This is a college project that I'm working on - its a steampunk Mecha During the research stage, I was intrigued by steampunk and horror themed mechas. I was deeply researching into H R Giger's work for another portfolio piece and was influenced by it. His work on the Alien movies and other bio-mechanical artworks create a…
::I started with digital tutors they are good at bring you up to speed -> none to advance level range [I remember this one been fun Digital-Tutors - Quick Start to Rigging in Maya , you rig one blue guy and cartoon T-rex and bunch other stuff , either digital tutors or 3DMotive tutorial is good place to start ] after I was…
Please don't use frames. I beg of you. Your site would look so much better and would be wasting a lot less screenspace if you just went with a header/body/footer layout. Your updates page seems a bit unnecessary and could easily be merged with your artwork page. This would immediately present the viewer with all of your…
Hi :smile: I might not be the best to give feedback but I hope it is of some help! I feel like there are some things are out of proportion and makes the model look weird, for example the arms, they seem too thin and short and the torso looks too long compared to the legs (maybe its because the feet are missing I don't…
We're already seeing the effects with DLC and shoehorned features like multilayer and season passes. Personally I don't have a problem with either, but I question their effectiveness. Take the Mass Effect series. I loved ME2 so much that I happily own every DLC for it. ME3 on the other hand was a far weaker title imo. I…
I'm curently using a a tumblr theme for my portfolio. I think it works pretty good.. I think you have cut up your work to much. I have to click allot and move my mouse all over the place, yeah i'm lazy. No, but srsly. As little clicking as possible is to prefer.. You have some textures that's straight from philipK…
I think the problem re: his jaw area is that he has an incredibly flat chin; actually it's more like he doesn't really have a chin in the first place. He's got a very boxy skull shape, and then you get to his jaw and it's very square and flat. Give him a nice strong chin to compliment his jaw line, and I'm sure he'll look…
Easy to do: Rip the DVD to an Iso on your Hard disk - about 4-5 Gig One utility rips the artwork from the ISO - about 300 Meg The other utility is a model viewer, use it to see the art. Draw and drop the raw file into the viewer to prevent crashes. The art folders are named something like c for characters, w for weapons, s…