Started to Model the other Day here's the WIP. Note: Poly Count is currently shitting at 950 Tris What it Now looks like. Note: Poly Count is currently shitting at 1200 Tris. This is not going to be the final Low Poly Mesh. Will Change after i have made my High Polly One. This model is just going to be a starting point for…
Something like this should be great, http://www.bestbuy.com/site/Asus+-+Laptop+with+Intel%26%23174%3B+Core%26%23153%3B2+Duo+Processor+-+Black/9556125.p?skuId=9556125&ci_src=14110944&ci_sku=9556125&ref=06&loc=01&id=1218124208054
Norman3D was working on UDKSync, not sure how far he's gotten, though. Annoy him via PM ;) --> http://www.polycount.com/forum/showpost.php?p=1533006&postcount=957
the ref i worked with and her bikerpatch the wireframe (around 9500 poly's, could be brought down if needed without affecting the silhouette. someday.. :)
Like I said earlier I think a cool looking glass elevator would help give it a focal point. Here's some refs: http://willdueease.deviantart.com/art/Reina-Sofia-Glass-Elevators-92159744?q=gallery%3AWillDueease%2F5181929&qo=8 http://www.eco-structure.com/Images/tmp8A2.tmp_tcm26-957146.jpg…
I made a Jupiter Djinn for funsies. Really pushed it to get the tris as low as possible, ended up somewhere around 950 or so. With any luck, it'll make it into a Super Smash Brothers Brawl Mod, which is when I'll apply proper alpha channels to it, since I forget how Brawl has theirs set up.
I'll believe it when they release a tech demo. Until then I believe they can be adequately be disproved from a theoretical standpoint. "Trillions" of "atoms". Whatever. At 32 bit float precision an 8GB graphics card can hold just over 2 billion float 4's in memory. Even if they're streaming from the hard drive that's data…
Hi Zodd It would be nice to see your new texture maps. From what I can see your maps are using flat colours and havn't enough variation. You need to add some noise to them. Find an image of noise for the material you are creating and layer this over your texture. Below is an example from a quick google image search of what…
Excelent work. Excuse me but I have a question: I am working in a similar bust, looking for obtain similar quality in textures/skin shading. What are the resolultion of your textures? I am near to finish, but when I try to load the 2 las materials with 4k textures my video controller crashes. The other mesh,(the head)…