Naughty Dog Santa Monica, CA www.naughtydog.com About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and collaborative work…
So I wanted to take a stab at a normal mapped character. I don't think I've ever really sculpted an entire character before. I didn't want to overwhelm myself with anything too elaborate, so I settled on making a guy in plain clothes. I wanted it to be exciting so I made it a guy from one of my favorite movies. 2996…
Hey so I'm modelling in maya and when i move a larger object around it lags. I can move the camera around the scene fine but when moving its slow. I have a r9 290 and 16 gigs of ram so i'm not sure why its lagging. I'm only using 30 percent of my memory and 8% of my CPU so I'm not sure whats up. Any ideas?
I have this model that I am unwrapping. I selected the top faces to do a planer map on it. Is there a button that automatically matches the size of the unwrapped faces to match the size thats on the model? Right now I am having to select a few faces then move and making sure my checkered map has unified boxes on the…
https://www.youtube.com/watch?v=293gQDabVBohttp://https//www.artstation.com/joshjames ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^PLEASE WATCH LINK FOR VIDEO </code><code><b><span class="post-color-red">Re-imaged section of the Route Kanal level in Half-Life 2. Originally a university project, I have returned to…
Hello everyone, I've been experimenting photogrammetry, and here is one model I share with you: Youtube Vimeo Here is a sketchfab viewer, with half the precision: [SKETCHFAB]5faadf0a9dcb4a1392e907815de8d4e1[/SKETCHFAB] This small Cryengine demo features: -high definition mesh (321 291 polygons) -2x8192px textures (albedo,…
So I've stalled development on the GoKart demo, to pick up this iOS project and try and get it on the app store by the middle of August. I'm on track and I felt it was stable and together enough to show a work in progress level. Now the physics aren't completed, the ball mirror shader isn't completed, the placement of…
EDIT: I should've mentioned this is Blender (2.6+) Basically, I have my hat well enough in the game so it can be considered a hat. When I try to add jiggle bones to it (Using this tutorial:[ame=" https://www.youtube.com/watch?v=JP9ce_ygeSA"]TF2 Jigglebones Tutorial Using Blender by SgtR007 - YouTube[/ame]) It just doesn't…
Hi all, Bone Facture team [in the past Moonshine] from Poland is looking for people who would like to help with our project: www.blackicetales.com [unfortunately English version is out of date but soon we update all sections and news] Especially we are looking for: - 3d modeler [architecture and organic] - 2d artists…