Oh my god 2013 you have delivered. Christmas come late. When can we expect the Android version Belias? This better be 'Anubis' the game.Egyptian gods and people in leotards playing with ribbons amongst Roman pillars.
Hi Froyok! Loving the tool set so far! Although it seems you removed the Convert Selection options! Or am I not seeing them? I'm running version 3.1.2 in Maya 2013. Thank you so much :)
Adding transitional meshes could finalize the already great look for your gums/teeth: https://cdnb.artstation.com/p/assets/images/images/012/926/967/large/vadim-sorici-transitional-meshes-tutorial-teeth01-update.jpg?1537221551
CS5. Plugin is the latest I think. As far as I know it hasn't been updated for years. Looked around on nvidia's site and can't find anything newer than a 2013 release so I guess I'm good.
Zoom like hell on your texture Photoshop got a REALLY bad habit with the image resize, it OFTEN let 1px empty on a side, sometime it will even resize it to 511px or 513 px even when you wrote 512
You might want to try a diagnostic first, if you have another drive to test it from. They also have DVD/floppy bootable versions. http://support.wdc.com/product/download.asp?groupid=613&sid=3&lang=en
I'm new to Maya since ~2013, so forgive the ignorance. But when I enable my hypershade from the windows panel, I see my UVs. (As seen by the window name and the window content). Anybody know why this is, and how I get Maya to behave more predictably?
I am trying to connect a (mi_car_paint_phen_x_passes) to a (Blinn) in Maya 2013. I was going to use a layered shader, but whenever I try to connect the CarPaint it opens the connection editor. I and trying to but a Blinn over the Carpaint, to add a decal to my car model. Thanks
The last work of 2012! It's been a good year, learnt a ton as far as art and 3D is concerned. Got a great deal of freelance work, done well in university, met some great new people (polycounters too!). I hope 2013 is going to be as awesome.
I pretty much use the method Vlad details, super easy and gives amazing results for how little you really need to do. This is a great place to start, then refine your process from there http://www.workshophatemachine.com/2013/03/28/promo-images/