I guess alittle back story on the concept is in order. (Glad you noticed the hair vs outfit Steakhouse, I was hoping that it would be noticable.) The time pierod I was shooting for was late 1800's early 1900's. Red is older, wiser and due to the earlier encounter with the wolf, a bit darker. The hatchet in the sketch is…
Yeah, its all about discovery too. I am surprised how so many students or artists going in games dont know about this gem of a website. I hope it stay another 10 years and beyond.
Hey there! I'm currently active military with close to 4 years in and I'm also a super noob when it comes to 3D. I just started over a month ago and I'm not part of the Italian military but maybe I can offer a few pointers for things that happen with wear and tear in the field. Waterstains are extremely noticeable even on…
Someone was asking about the character specs in the game-artist.net forums, so I thought it may be useful for folks here as well if interested. Since Lexica is a mobile game, many of the assets were pretty low res. So here are some specs for ya on characters.. Triangle count: most around 2300 tris - sculpted a high res…
Pior, thats why I do environmental work and animation. Feel free to chime in with your own kick ass paint over, I'll be sure to use it as my wallpaper. Love your stuff even if you are a douch =P [ QUOTE ] Vig wrote: Now that I look at the paint overs, I think I might have gone a bit too thin on the waste, but given the…
hi everybody its my first post:), and my first set at steam i hope u like it :thumbup: http://steamcommunity.com/workshop/filedetails/?id=267638515 https://www.facebook.com/media/set/?set=a.702887533088220.1073741826.485215908188718&type=1 sculpt steps :
Okay, I've reduced the file size to about 60MB by making the accessories maps 1K. Although I imagine I'll need to include the high poly file...? The rivets on it are wrong. I swear I'd corrected those in ZBrush and saved, but not according to Perforce. :-\ I'll have to rectify those another time. Hope the links work...…
Hey Guys I'm Adolf Navarro again. I finished my second project. See also my first project "The legends of Auria". http://www.polycount.com/forum/showthread.php?t=153508 https://youtu.be/JTdoNxvRbXU This one is called HOME, and is based on a Sci-Fi idea I had some time ago. I wondered how it could be the colonization of a…
when you have your type cover closed, there is a small gap in it at the bottom of the screen, right next to the connector, basically it's joint, the pen fits perfectly in there. damn my bad english, hope you understand ^^
Hi all, I am looking for some feedback/suggestions on what could be improved / added to the asset to make it better, its currently in pre-release production. UP is a tool that procedurally generates different components of a solar system, there are different types of planets and a highly customizable background generator,…