Lextripper - Thanks man. Yeah, it was all rendered in marmoset. danpaz3d - Cheers! Much appreciated. Ashaman73 - Thanks. Honestly the fur has been a struggle. If I had to do it all over again, I would have given him a different skin. But I thought it would be fun to paint fur (and it was!), it was just hard to make it work…
hey everybody.....sorry didn't want to post here till I had something to show, and it's been a milestone week at work....however.....4 day weekend in the U.K.!! :D Matt: ta very much Blastoid: thanks man, I skinnied her down a bit more, but I want to keep the volumes in certian areas like the thighs etc EiGHT: ta very…
Hey, well, sorry for missing those replies. Something must have gone wrong with my browser since when I checked it seemed like this thread sunk to oblivion without any comments. Anyway, thanks :) Initially I wanted to go for a curly fluffy hair, but that was back when I really didn't think of the complicated methods I'd…
hey Yuri, shes looking really good, last paintover I swear haha so now you are in a good place I think you can try and push her more towards the concept. Ive done a quick paintover on the direction I would go with, Ive made heavier set upper eye lids, wider jawline so you get fuller cheeks, raised philtrum whilst keeping…
Hey, When the cad model is exported from cad software(most likely autocad) as an stl file. i get the issues you can see in to photo. Especially with cylinder and around the bevels. The Problem is: -Uneven edge distribution -extra edges in between edges. -non quad topology -spiralling edges -weird triangulation(causing…
Hey there! I'm kinda new to SD (and to this cool forum!) and I'm trying to create color variation for a simple tile texture. the logic is that I want the user to pick how many color he want to have, and add weight sliders per every color. here is an example for hard coded one with some histogram select: The issue here is…
Hey! I'm Idris, a UI/UX Designer with over five years of experience under my belt. If you're on the hunt for someone to help create game interfaces that are both fun to use and easy on the eyes, you’ve found the right person ! I've spent a lot of time in the gaming world, pouring my passion into different projects. What…
INFORMATION PACK: https://drive.google.com/open?id=1qnmCFsvLlXr4FDLpYicYfG5OEvcBMAaQ Project overview: Sofa ninja studios feat. The nobody collective is proud to bring to the world a new and cool take on the FPS RPG. Utilizing all the classic gameplay of retro first person shooter games. Our game is a single player first…
Hey everyone, My sister and I are working on a passion project we really care about, a turn-based RPG with influences from Souls-like and JRPG genres, built around monster capture mechanics. Instead of catching creatures in sunny fields, you're encountering fragments of forgotten memories that have taken form. Where we're…