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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

[Unpaid/Portfolio] Pixel Artist Needed for Story-Driven Turn-Based RPG

Hey everyone,

My sister and I are working on a passion project we really care about, a turn-based RPG with influences from Souls-like and JRPG genres, built around monster capture mechanics. Instead of catching creatures in sunny fields, you're encountering fragments of forgotten memories that have taken form.

Where we're at: We've paid for Steam Direct and are getting ready to start building a wishlist community. The core systems are coming together nicely, combat is on its way, progression feels good. We're at a really urgent stage and while we've started drawing some monsters ourselves, we need someone to assist so we can continue working on the game features.

We're looking for a pixel artist who:

- Loves the challenge of making monsters that are beautiful AND disturbing
- Understands that sometimes the most haunting things are the most nostalgic

The honest truth: This is unpaid. No revenue share promises, but hopefully there's more monsters to create when we actually have a budget (if we ever get one).

Perfect if you:

- Have darker/atmospheric pieces in your portfolio
- Love the aesthetic of 16x16 pixels (think GBA with a more modern touch on lighting and shadows)
- Get excited about visual storytelling through monster design

We're flexible on timeline, passion projects should energize you, not drain you. Quality over speed, always.

If this sounds interesting, we're more than happy to go into more details about the project! Drop your portfolio below or DM me! Especially if you have anything with that sweet spot between beautiful and unsettling.

Let's make something that stays with people long after they close the game.
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