Started working on this cartoon style half pig, half porcupine character: concept (i know my concepting skills aren't the greatest): I've only been working on it for an hour or two, but any criticism is welcome. I need to fix up the legs and add the sonic like spikes on his back.
So I have recently started animation in 3ds max and wanted to document it here to get hep with my stuff. Here are my first two cycles and they are very basic and very bad to say the least. Any tips and critiques would be awesome. Cartoon Walk Cycle Run Cycle
Hello, We are looking for a talented freelancer to create animated 3D cartoon fish for an upcoming game. The fish would need to be in a "Finding Nemo" style, similar to the one in the below link: https://app.box.com/s/32wztrkn2c0qep4nqqj2t0mqje1vori8
Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I also can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
Too cool for school! :D One thing to point out is I "think" the lower part of the leg's might be a tad too short, but it's always hard to tell with cartoon figures. Those damn critters just love stretching limbs for crazy posture effect!
Started working through Matt Thorup's Gumroad tutorial for cartoon busts yesterday about two hours after overtime finally ended (hopefully for a few months). Here are yesterday and today's progress (got right up to the curve tubes section of the block-in vid):
Thanks Daniel ! Yes I always use references even if I create patterns or original materials. Here is my cartoon entry for the substance share challenge. I have try to create an Overwatch texture which can be use on a lot of architectural elements.
Hi! Decided to post work in progress for this cute but narrow character. He will be used for engine and production rendering(cartoon and outline syles). I will try to test and utilize the pipeline. Hope it will be interesting and polished at final :) Now thinking about mouth considering it's animation. Maybe it is better…
Looking for an experienced 3D Character artist to produce 5 Stylized Cartoon Bird characters reminiscent of the style of the Birds in the movie Rio at next-gen game engine quality. This is a remote freelance job and is due no later than 9/3. Anyone interested please contact us asap and submit your portfolio for review.
Greetings! Looking for freelance or studio work in the Montreal, Ottawa and GTA markets. I have 10 years experience working in animation and graphic designs. I'm looking to work primarily as a 3D Environment Artist in video game and animation industries. You can view my game and cartoon work at www.iamspooner.com