I hear that last 20 years. And while cinema took maybe 10 years since its very beginning to rise from a cheap attraction to a recognised form of art , it looks like games are not even close to be as lucky. They miss very necessary part, an artist personalization, not company , not franchise. And more developed and…
Did a quick render in Zbrush to see how my second character looks like. I sculpted her quite a while ago as a human version of Centauride that I made earlier but abandoned the project. It is a shame that after so many hard work I left her unfinished. But recently when I started my new T.E.O.G.O.D. story I thought that she…
I've used nothing for years. Haven't gotten a virus since I was around 10 or something. I'm close to 17 now. My new laptop is using McAfee, but that's only because Dell preloads it. If the trial (I believe it is) runs out, it's out the window though. I don't need it, I never needed it. And yes, IE is a shoddy piece of…
Rmunday, my humble answer to you is as follows. Never once in my 17 years of animation in AAA titles did I ever hear an animator talk about smear frames. Don't get me wrong, it is a thing, but for what it's worth don't get all caught up with this idea that smear frames will make your animation better. There's a lot of…
Yeeeah...not sure yet, I'll have to add some detail to the Spec and Gloss. I was kind of hoping for something amazing I guess. Just made me think, if this was a way of getting close to physical accurate I should try it. However without any light in the scene you're going to get a 100% black object. Which I wouldn't think…
I used to be an art director, when I was told that I could hire two new artists to help out on our insane workload I placed a few ads (our HR department sucked) and got precisely 5 million applications in about 2 miliseconds. I didn't do a david brent and chuck half of them in the bin, but you really do develop an eye for…
I think that probably its not about the school not teaching what you need to know but the students not having enough practice in what they are taught. Atleast that is how i feel about the people that are not very good in my own class. They really have noone to blame but themselves. It is really easy to see what sets the…
You guys are pretty harsh man Personally as long as I have a nice computer to work on and a TV next to it, my morale is at a decent level and I can work 10-17 hour days no problemo. I also have a console on the other end of the room for when Im waiting for clients to send me stuff or whatever. When do I call it a day? I…
I would say that you should choose which direction you want to go, environments or characters as it can put off some people that might be looking at recruiting you. If you are going in to gaming chances are that you won't be doing both as each avenue needs dedicated teams and you need to let people know where you want to…
Heya, Here's the latest update on "Sir Ed", Most of the work was done on the body textures. The facial speculars still elude me, everything I tried made it look fuzzy or washed out. I'll be getting back to that now that the body is mostly done. At this point I'd really like to get him into unreal and see him run around a…