Hi everyone, We have some great new workshops at Game Character Academy if anybody is interested! All from Judd Simantov, Lead Technical Director on projects such as Uncharted and the Last of Us! Introduction to Rigging Introduction to Python Scripting for Maya Realistic Facial Rigging for Games Digital Lighting and…
In order to get to know a few of you better, I'd be interested in hearing how you folks have been challenging yourselves with your Art so far this year? What steps have you been making towards your goals For me,this year was all about attempting to animate & choreograph a multi-character fight scene. First starting off…
Rockstar North is currently seeking a highly talented Junior Tools Programmer. Responsibilities The role will involve end user support and maintenance of all aspects of the export pipeline within the studio. Qualifications * Strong end user documentation writing and communication skills * Familiarity with C# * Familiarity…
Rockstar North is currently seeking a highly talented DB/Analytics Tools Programmer. Responsibilities The role will involve developing and maintaining our game Telemetry and Reporting systems, focussed on backend development. Qualifications * Strong C#/WCF skills * Familiarity with at least one database management system *…
i haven't seen many bugs in maya vertex tools, but i think the tools are just not suitable for reasonable editing. a cool tool is VertexChameleon: http://www.renderheads.com/portfolio/VertexChameleon/#Home the plugin has some stability issues and undo is not working, but it was worth the money. as they are a bit slow in…
A fix for the current MaxRun.ms not working is create a MaxRun.py in the C:\Program Files\Quixel SUITE 2.0\colors folder and paste the following: import os
import sys
quixelPath = os.path.dirname(os.path.realpath("main.py"))
libPath = os.path.join(quixelPath,…
The major pressure I've seen for migration from Max to Maya has been from TechArt, to (understandably) make their lives easier. MaxScript is brutal and vulgar... like the Black Speech of Mordor, without the cool desaturation and lens-zoom effects when you use it. MEL and Python are heavenly in comparison. Integrating a…
On the underarm to shoulder flow... it's currently as in red (more of a upper bicep to shoulder) but I'm wondering if it would be much better if modified so it flowed more like the blue path? There seems to be examples of both kinds of flow. I repeat... what a crazy balance of polycount to getting deformation right!?! It's…
I'm feeling the same way as everyone else: too late, I'm mainly a Max user and I could just tell that Autodesk isn't as interested in it as Maya and most studios these days use Maya so it feels like there is less of a point in knowing Max... They should have just done this with Max and Maya from the beginning and got…
@CrazyButcher: It's been a while since I have coded and I remember vaguely about sorting (bubble sort etc) so definitely looking into refreshing my memory on those. Thanks for the awesome feedback. I browsed through 8 pages over at tech artist and a lot of them recommended python/C# so definitely going down that route. Im…