--- LATEST PROGRESS --- --- ORIGINAL POST --- Hi everyone, I’m a second year computer games art student at Teesside
University, I’m currently working on a recreation of a 1960’s New York City
Subway car. I want to share my process as well as gain feedback
and critique, to further push my project and future work. I aspire…
Hi All 3 weeks ago I had my car wing mirror kicked off by some young vandals. This week it happend again, and thay also did my girlfriends car causing almost £300 worth of damage and I expect it to happen again soon. Problem is we dont have a drive and have to park our cars at the side of the road and we can only see the…
Need to make these corners tighter. What I have at the moment What my best guess is for the geometry here: However this looks like it could be executed smoother if you know what I mean, especially since now theres a lot of density above the wheel cover there which just runs around the body of the car. You can also see the…
Can you show what you've got so far? Is the bottom image a viewport screenshot or a render? Forest Pack is "just" a scattering tool. You can use basically any geometry and proxies with it (I'd assume that includes Arnold stand-ins), use various manners of area distribution with variation as well as manual placement, you…
It's been since college since I've done any compositing/greenscreening but I'll see if I can help. The key on the green screen pull has a really hard edge, try to feather/soften the roto on that edge to get a more believable composite. (maybe add a small amount of motion blur to her as well) The lighting is also a little…
Ok... let's leave it at this.... I've been oversaturated with Cars for the past few months (that qa job i've mentioned), I'm a car nut (so high expectations on certain levels), and I *still* had a great time at this movie. If I can enjoy it even after a non-stop direct-to-brain assault of Cars related stuff, it's pretty…
An absolute monster of an off-road rally high performance twincharged all wheel drive masterpiece fabricated by one of Italy's iconic marques, leaving an indelible impression on those who had witnessed it's racing prowess whilst piloted by equally incredible drivers, way back in the day. Was really supposed to be just a…
there are several edges in there that are not really needed in order to define the 3d shape- but I guess that can be part of optimizing once you have the basic shape down. Like some edges seem to flow through all parts of the car which are not always really needed especially if its a low poly aka portable game. Also wheels…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
Cars, hands down. You can't compare wartime figures because the gun is a weapon, while the car is a conveyance. You can only get a fair comparison when both are intended to be used for recreational purposes or as necessary tool (though how necessary hunting or home defense is is pretty ambiguous). If this statistic is to…