Here's my latest project, a tribal demon. I haven't done any serious character modelling before so i decided to give it a go. Below is the first pass at the concept for the character, i wanted to start with something relatively simple so i went with somewhat realistic proportions and no not too much accessories (crits and…
Hey guys! It's been awhile since I posted anything on Polycount but I figured I would jump into this contest! I'll be doing a demon skin for Ivern. I'll be uploading a mood board and some sketches soon!
I actually plan to give him a nice sweaty demon cock. It kind of fits with the story. The start of the story anyways.. then i`ll have to get crackin on some concepts for clothes. We can`t have a naked demon running around all of the time, can we?
Hello there! :) Decided to start publishing a new series of demon Models, Here is Xhelon, Xho's Mount. At the first stage I sculpted the whole character in Zbrush, then I made a Retopology. Uvs, Rigging, and Animation in Blender. Concept and Texturing by Miss Flox. All Comments and Critiques are totally welcome (Especially…
If the tail is gone, then her butt cheeks are now spread wide for no good reason... The tail looks really cool in the concept, maybe it didn't look cool because it wasn't posed? Something that I think could be improved is the breasts. They look like a woman with an A-cup wearing a C-cup bra; that is to say, they don't…
Creating the character model of my friend and colleague's, Max Zhang, demon hound concept/illustration. Going to do what I can to get it fully done with animations and light passive VFX. Let me know your critiques and thoughts, would love to hear them! //Latest WIP
@Eric Chadwick Isn't this just a sketchbook being blasted on main pimping which was the whole point of segregating these threads cause if everyone did it in pimping it would be a "competition of bumping threads", which was the whole point of creating the sketchbook section there are more threads where i can point this…
Hey everyone ! I'm starting a Warcraft Demonic Portal and I would love to hear your input on how it's turning out. I'm aiming for the Orb style of sculpt and texture. The reference if from the great Peter Lee. The plan is to do the sculpt in Zbrush, retopo in Maya, unwrap in Maya, bake with xnormal and texture it with PS…
Was playing a bit of NES yesterday and thought it would be cool to recreate a PBR version of the sword in the game 'Demon Sword'. Here's the reference I based it off of: Took a lot of reference pointers from old samurai swords and ended up with something a little different. Looking for some C&C if anyone sees anything that…