update : finished all the stufs for the courier , there is an issue that keeps me from submiting it ( it says i have more than 52 bones , wich is not true , as it worked when I tested on another pc ) , I will try on monday Till then I made a video for it if you are interested :) :…
First post here in Polycount! From the hype of CBS' Supergirl, I'm making a Melissa Benoist New 52 Supergirl! I'll add the cape after posing. Here's some WIP screen grabs. Any C&C would be much appreciated.
@Jonathan85 I watched it, he described the workflow very clearly tho he admits that preparing lowpoly meshes was quite challenging. You can go to the 52:30 minute of the video where there's basically the answer for your question. He decimated everything in ZBrush
I'm nearly 52 and have been in and out of game dev since 2001 (I was 37). I began by modding for UT and got noticed by a visiting developer whilst working in animation. Nowadays it's handy being the greybeard in design meetings that says "You know, a game exactly like you're proposing was released on the SuperNes back in…
Hi guys, this is my first thread here in polycount. So don't be too mean to me. :poly124: I have in plan in the next 80-100 days to model 120 realistic high poly weapons, I reckon each weapon can be model withing 3-4 hours depending on how much detail it has. I have some skill, I'm not the best modeler but I think I can…
Thank you so much!, this is the motherload of reference as my KA-52 shares the beam carriers as the mi-24 for my weapons. Since this guy took these in real life it gonna make my modeling that much more accurate http://1000awesomethings.files.wordpress.com/2008/09/cookies.jpg Enjoy ^^
B-52 Drink mmm...mmmm, good! Ingredients 1 part Irish Cream (Bailey's) 1 part Grand Marnier 1 part Kahlua Mixing Instructions Layer Kahlua, Bailey's and then Grand Marnier in a shot glass. Serve with a stirrer. EDIT: this is a beer one, i always love this one. Darkside of the Moon. Guinness layered over Blue Moon. :)
Looks a lot better to me. Eyes might be rotated outward a tad too much now tho but maybe I'm just being too picky. Not sure if you have seen this, but its pure gold for info on creating realistic realtime renders: [ame] https://www.youtube.com/watch?v=DAyx-C3O1Hc[/ame] At 52 minutes in they talk about eyes specifically.
Does it specifically have to be artists? I'm always telling people that the art industry shouldn't be looked at as a vacuum. Any career built around hard work has the same outcome of how successful you can be. For example, consider the man who popularized McDonalds (Ray Kroc) was selling milkshake machines at the age of…
Just a sidenote, I noticed there's a lot of shadow information in that brick texture. Generally you'd want to avoid that. Read pages 52-61 here: http://www.crytek.com/download/gdce2013_shining_the_light_on_crysis_3_donzallaz_final_plus_bonus.pdf Apart from that I really like your character stuff you got going on. Keep it…