Looking for individuals that would like to create characters for our indie game. The game itself is 2.5D, and uses a cell shaded artstyle. But the characters qill be made in 3d. For the artstyle we are using, please take a look at the game: "Punishing Gray Raven". Currently some of our artists are japanese, but they are…
multiply your height information (the b-channel, aka z-axis should suffice) with a WorldNormal Node. In my experience, that works better than using a vector transform. when you have hard surface stuff, you might consider NOT using PN-Triangles, as this smoothes your whole mesh before applying the displacement. Use Flat…
So our community has run low on animators and we are becoming desperate. We are currently a mod team making a mod for Dawn of War: Winter Assault/Dark Crusade and we currently have most models complete. I am the mod leader as well as the only modeller. What we need is an animator to animate our models and possibly a…
Hello all, my names ben, im 38 and took a big break from art for many years because of non art related work and various other things, starting to get back into the swing of things these days though. Also im mostly self taught, dropped out of the art courses that i signed up for many moons ago and didnt learn that much…
Cosmic Void: Crew of the Lullaby Hello space-friend and pixel wrangler! 👋 We’re a small but passionate group building an emotionally rich cooperative 2D top-down space adventure, Cosmic Void, where 4-6 players come together aboard the PSS Lullaby to navigate hazards, manage ship systems, and uncover mysteries of the void.…
You can buy cheap graphic cards with 2gb gddr5 (ex. Radeon 7850, "ouhhhh it's very expensive!", in which world do you live?). 2gb it's the standard RIGHT now. PCIE 3.0 offers a huge bandwidth and the i5/i7s the same. PCs are not well exploited, they have 10+ times more power, and with this new "re-edition" they only will…
It's not that I don't understand the math, I can write this stuff up in MEL pretty easily. I just don't know the syntax, and that takes time to learn. I wrote a script this morning that snaps an object to the nearest grid point and it took me quite awhile to do because I kept getting a syntax error that turned out to be a…
Thanks for the comments! Heres the wires for the LP: It's running at 4546 polys/8989 tris. The coiled wire took up 1326 polys from that amount.. but it needed it, i tried with a 3,4, and 5 sided cylinder and it just didnt look right on any of them. so i went with 6 I dont think that matters anyways, some guns in unreal are…
Hey I've just had a very similar issue, but I was fortunately saving with .ma not binary. I'd just had a mistype and changed a mash network from 600 dist to 600450 (instead of down to 450), so the PC tried to go to into space whenever it loaded and Fatal Errored. I was able to recover the file by opening it in a text…