Drill Bit #1: *Far Back* Layer 1: 18 Bit smaller than the rest (20 degrees apart) Layer 2: 18 Bit a bit bigger than layer 1 (20 degrees apart) Layer 3: 8 Bit same size of layer 3 bits (45 degrees apart) Layer 4: 1 Bit (Angled) Drill Bit #2: *Left* Layer 1: 18 Bit smaller than the rest (20 degrees apart) Layer 2: 18 Bit a…
Hey. This pack of tools originates from a toolset I wrote for 3ds max nearly 20 years ago which I converted to blender when I switched on version 2.8. They where used in a few productions so far and shaped around typical needs to streamline processes blender does not very good. There might be still some incompatibilities…
Ha, silly EQ read that quote again. I end with the first thing that you start with. As in you don't need to count past 4. If it's pointless for how you need to describe it, then calling it an ngon is fine. If you need to be more descriptive then use something else like 20-gon, 20 sided polygon or icosagon if you're a…
Along those same lines, something I've been doing lately to manage multiple projects is my 20 minute timer. I have about 5 projects (everything from making stuff to trying to learn new skills) I'm working on at the moment so I have a timer on my PC that I set for 20 minutes. I pick a task and work at it until the timer…
From the Max help file, FWIW... [ QUOTE ] IFL Files An IFL (Image File List) file is an ASCII file that constructs an animation by listing single-frame bitmap files to be used for each rendered frame. When you assign an IFL file as a bitmap, rendering steps through each specified frame, resulting in an animated map. (In a…
Did a little maxscript for both dimetric and isometric "squashed" (30° and 35.264) from OP mel script. Then adjusting the camera FOV seems to be the easiest way to get the sprite size you want. It's kinda tricky to get the perfect 2.1 tiled shape tho.--isometric--settings for 118*60 sprites( --create cam myCam = Freecamera…
Hi when i make a spinner/slider, it works well but when i click another object then i come back to the object that have the spinner/slider custom attributes the value change to zero i want to keep the value when i click another object but i d'ont know what to do here is the code: ------------------------------…
I saw Zeke in Tacoma and we drank MD 20/20 and Nightrain before the show. MD 20/20 is a fighting bum wine but when the Nightrain hits you it will force you to lie down for 15 minutes.
It's just a math thing, a physics thing. I'm not an expert on exactly how it all works but I'll try to explain as far as I know. If I'm mistaken on any point I'd be happy to get it clarified myself :) Gamma in short is a way to take mathematical information that represents luminance in a physical environment, and adjust it…