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Re: Baking models sunk into each other
Reply by
Klunk
·
Jan 2023
·
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Technical Talk
the trouble usually come from the miss matched normals (when you stitch in the geometry this is not an issue) at the seam. for example.... the cyinder on the right has the normals at the seam edited to be the same as the plane.
Re: Xnormal Ambient Occlusion issues
Reply by
manilamerc
·
Sep 2012
·
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Technical Talk
could someone show me an example of a cage?
Re: GetVertNormalsFromFace script for maya
Reply by
haiddasalami
·
May 2012
·
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Technical Talk
Hey passerby you mind illustrating this with an example?
Re: 3DS Max rigging + animating query
Reply by
Eric Chadwick
·
Feb 2013
·
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Technical Talk
UDK for example http://udn.epicgames.com/Three/SkeletalMeshSockets.html
Re: First unwrap in a long time, please critique
Reply by
Brian "Panda" Choi
·
Sep 2018
·
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3D Art Showcase & Critiques
This is an example of wwhat he may be talking about:
Re: World of Tanks - Vehicles
Reply by
Pavel Petrenko
·
Mar 2015
·
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3D Art Showcase & Critiques
Another shot with example of subtle wear of Aluminium
2 results
Re: zbrush 4R6 now with magic retopo
Reply by
Torch
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Jul 2013
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General Discussion
Wow that Zbrush example is really impressive Iron!
4 results
Re: 3dsmax 2014
Reply by
Mark Dygert
·
Sep 2013
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Technical Talk
This is nice, but doesn't go far enough. For example:
Re: Unfolding UV for Human figures -best practices?
Reply by
Mambo4
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Sep 2011
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Technical Talk
great example, mark! explains the idea clearly.
Re: Normals issue on the six-pack of my character
Reply by
Eric Chadwick
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May 2015
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Technical Talk
Another example, from Scott Eaton's website.
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