Something i have been working on today, still needs some work. Human anatomy is something that i'm not really interested in at all but i still want to have at least basic understanding of it just for the sake of job searching.
Anatomy looks really good and I like the sculpted hair. I'd only look at right breast, she is not lying straight, so I think that it should follow the gravity and hang towards the left one a bit more.
Eh, no easy guide for lips that I have found. I usually do this one like Ryan Kingslien. Starting at 1:40 [ame=" http://www.youtube.com/watch?v=nSW6ALspyZI"]Anatomy of the Face: The Mouth - YouTube[/ame]
Looking good, but turn down the bloom! I'm not a good person for anatomy crits, but hopefully someone can give you a paintover - there's a lot of really freaky uncanny valley here. Looking forward to more. What's this rendered in, cryengine?
This is where I currently stand, Im starting to do some deets on the face. Getting some details on the skin so it is not as smooth, some grooves in the eyelids and lips. Any notes on anatomy or accuracy on the sculpt greatly appreciated. <3
Man...Im lovin it! Nice idea and nice traslation into a 3D model... love how you did the anatomy with insect parts! Put some detail work on the textures and shaders and you gonna have some nice stuff!
Thanks, Skinner. I felt a lot of the anatomy was pretty unconvincing so I pulled up some reference to get things going in the right direction. The body was definitely lacking a sense of weight. Still needs to be pushed,honestl
looking good so far :) just a suggestion on the body, if you smooth out the transitions it might look a bit more natural, using forms instead of cut ins to define the anatomy, gives more size to the delts aswell
Photo Reference Pack: Horses Download on Artstation This photo reference pack is ideal to create your western artworks or to study horses, poneys and a few donkeys from movement to details. There are close-ups, fur textures and details of their anatomy.
first one is my base meshes :) , I reuse this one from time to time , but each time I improve the topology and shape / anatomy a little bit . I adjusted her face to look a bit like D.va \