Please do NOT take my post as an arrogant bragging thing; I can't emphasize how much I want this to be helpful and not seen as bragging. With the disclaimer stated here, I'll continue. I'm 26, I've been coming to Polycount for about 14 years, really working on my 3D and texture skills for about 11, and as of last Friday I…
Vertex animation as far as I know is pretty expensive on resources. It's a great way to capture a sim like cloth but it's probably not going to be widely adopted for real time games anytime soon. Yep, I would strongly urge you to use them too. When you rotate the arm above a T-Pose you lift the clavicle which brings the…
[Warning, I get all soapboxy. Feel free to skip as much as you need to] I also haven't read the rest of this thread other than the quote below, so this might of been covered already... in that case feel free to skip it... heh. Sure 1 out of 10,000 people can balance it all and get it all done with zero regrets, my advice…
!!!WALL OF TEXT ALERT!!! A bit of rambling here, just felt i had to get this out there. As many of you may have noticed (or not…) I’ve had somewhat of a growth spurt artistically, skilfully… motivationally over the last few months. I’d like to talk about it with you guys. I’d like to tell you what’s been going on inside my…
Right after college I started working a desk job doing package tracing for an international shipping company, off topic, but always fill out the entire form damn it. Back to topic. Decided I was a fat load of s- and started doing research. After 2 months of busting my ass I dropped 100~ pounds and 20% body fat, at the…
I get the sense that some HR people (& immigration) look at 'not working inhouse' as being unemployed - mainly because its so hard to prove exactly how long you were *actually* working on freelance. If I was to look at it that way, then I've been unemployed for periods of up to 3 years. Tangent: I got over worrying about…
I agree with what others have said, the only thing that actually costs anything when it comes to building an art portfolio is your time. yea substance is 15 bucks a month, but so is a trip to go see the new avengers movie. as in, the cost is so minimal i wouldnt really consider that a make or break it factor. the one thing…
Dude, seriously. The grammar stuff isn't being brought up just to bust on you. People are genuinely trying to help you. I know it's not what you asked for help on, and that's probably frustrating, but the advice they've given you about spelling and grammar is important stuff. It's obvious to me that English is your first…
@StephenVyas: Hey thanks a ton for picking up my game! It does play a bunch better on an ipad, it was designed with that more in mind. thanks for dropping by! @SimonT: I know! sooo good! looking forward to the sequel! Hey guys! So it's been a super long time since I've posted here but Polycount was the first place I built…
Hey thank you all for replying with all those great comments, I really like good feedbacks like this, it really helps to make a better game. KDR: yes we are very proud of our demo although it's obviously not all perfect! JKMakowka: It's true the buildings are quite large. Tokyo in the demo is something like the 10th…